local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133105902
L1_1 = {}
L2_1 = {}
L2_1.config_id = 902001
L2_1.monster_id = 21020601
L3_1 = {}
L3_1.x = 655.181
L3_1.y = 203.542
L3_1.z = -878.174
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 3.928
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 32
L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L2_1.climate_area_id = 1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 902002
L3_1.monster_id = 21020601
L4_1 = {}
L4_1.x = 658.678
L4_1.y = 201.147
L4_1.z = -848.244
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 180.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 32
L3_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L3_1.climate_area_id = 1
L3_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 902001
L6_1 = 902002
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
